Independent game studio

GAMES WITH
VOLTAGE.

Sharp controls. Readable chaos. A reason to take one more run.

Current project below

A CircuitGig courier lining up with a neon pickup bay in the city
ACTIVE BUILDPC

Now in development

DELIVER THE SIGNAL.
SURVIVE THE SURGE.

CircuitGig is a delivery-action roguelite where every route turns into a fight.

Drive the city, hit the delivery bay, secure the cargo on foot, and survive the response. Each completed job raises the pressure—and gives you another chance to sharpen the build.

Perspective
Top-down
Format
Run-based action
Input
Controller-forward
Explore CircuitGig

How we build

PLAY IT EARLY.
CUT WHAT DRAGS.

We build around the moment-to-moment feel, then keep testing until every system earns its place.

01 / CONTROL

THE INPUT HAS TO LAND.

Movement, aiming, impact, and recovery should make sense before the player has time to explain them.

02 / CLARITY

PRESSURE NEEDS A SHAPE.

Fast action works when threats, choices, and consequences remain readable at speed.

03 / RETURN

THE NEXT RUN MUST MATTER.

A loss should leave a lesson. A win should open a harder, stranger, better decision.

Development signal

THE WORK
STAYS VISIBLE.

We share the systems as they change: driving, combat, bosses, balance, interface, music, and the fixes that make the next build better.

Follow on YouTube
STUDIO FEEDONLINE

Original sound

MUSIC IS PART
OF THE MACHINE.

Punk urgency, dark synth pressure, and metal weight—written to follow the run from ignition to overload.

Hear CircuitGig in motion

Open channel

LET'S MAKE
CONTACT.

Press, partnerships, publishing, or playtesting.

hello@neonoutlawstudio.com