THE INPUT HAS TO LAND.
Movement, aiming, impact, and recovery should make sense before the player has time to explain them.
NEON OUTLAW STUDIO
Contact
Independent game studio
Sharp controls. Readable chaos. A reason to take one more run.
Current project below ↓
Now in development
CircuitGig is a delivery-action roguelite where every route turns into a fight.
Drive the city, hit the delivery bay, secure the cargo on foot, and survive the response. Each completed job raises the pressure—and gives you another chance to sharpen the build.
How we build
We build around the moment-to-moment feel, then keep testing until every system earns its place.
Movement, aiming, impact, and recovery should make sense before the player has time to explain them.
Fast action works when threats, choices, and consequences remain readable at speed.
A loss should leave a lesson. A win should open a harder, stranger, better decision.
Development signal
We share the systems as they change: driving, combat, bosses, balance, interface, music, and the fixes that make the next build better.
Follow on YouTube ↗Original sound
Punk urgency, dark synth pressure, and metal weight—written to follow the run from ignition to overload.
Hear CircuitGig in motion ↗Open channel
Press, partnerships, publishing, or playtesting.
hello@neonoutlawstudio.com ↗